Entropy Engine

Entropy Engine

Entropy Engine

Problem

Traditional game level design struggles to simulate cognitive fragmentation while maintaining structural coherence and playability. A narrative centered on corrupted memory requires controlled unpredictability within a rule-based spatial system.


Solution

A constraint-driven procedural environment engine that uses Wave Function Collapse and Monoceros in Grasshopper to generate modular puzzle spaces algorithmically. By encoding adjacency rules, spatial constraints, and propagation logic into a module library, the system produces parametric environments that appear fragmented and unstable but controllable.

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Concept 1
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Technology 1
Technology 1
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Technology 2
Design 1
Design 1
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Design 2
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Design 3
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This will hide itself!